Scrolls
A total level of +1 in the literacy skill is required to read scrolls. All scrolls weigh 2s.
Scroll | UnID'd label | Effect |
---|---|---|
scroll of amnesia | ECNETOPINMO | |
scroll of balance | SutsI | |
scroll of danger | REGNAD | Raises the danger level of the current map |
scroll of dark predictions | Odiv | Shows how corrupted you are |
scroll of darkness | ZTORF | Darkens an area around the reader |
scroll of defense | HITME | Increases the DV of worn armor |
scroll of gold detection | MKMNFST | Reveals the location of gold lying on the ground |
scroll of identify | KLATHA DATHA NY'ARYATHA | Identifies item properties (cursed identifies one item, uncursed all items of one type, blessed all items) |
scroll of item creation | GNOZAB | |
scroll of item detection | ABABILA | Reveals the location of items lying on the ground |
scroll of item destruction | MUNCH MUNCH | Destroys some worn or carried items |
scroll of light | FROTZ | Lights up an area around the reader |
scroll of literacy check | EDEVESH HANAGASH | |
scroll of magic mapping | IDNUM AIROLG TISNART CIS | Reveals parts of the current map (blessed reveals all of the current map) |
scroll of monster aggravation | RambaZamba | Makes all the creatures on the current map hostile |
scroll of monster detection | KTTdLwrgt | Reveals the location of creatures on the current map |
scroll of peace | GNAY-GNIY | Lowers the danger level of the current map |
scroll of power | Carpe Diem | Restores some PP |
scroll of protection | CUTME | Increases the PV of worn armor |
scroll of treasure creation | NADSIL SEETRURA | Generates some gold pieces |